Check out my personal projects below.
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- Functional Programming
- Computer Graphics
- Programming Languages
- Ray tracing
Show 2 projects filtered by Ray tracing.
Ray Tracer (2016)
This is a toy ray tracer for the Edx's Computer Graphics Course. It is my first large scale personal coding project. It parses an ad-hoc scene description text format and then performs recursive ray-tracing. The ray tracer handles ray-sphere and ray-triangle intersection but is slow on large scenes because it does not implement any acceleration structures.